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Post by makaroni on Jan 11, 2010 15:25:07 GMT -5
So, i'd like that we would have some sort of resource trading system on the server, so it would be easier to gain resources that your job cannot make. I was thinking that some sort of trading post's would be pretty good.
Ideas?
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Post by Evil Grim on Jan 11, 2010 15:52:53 GMT -5
Ahh. Once again my evil plot is foiled.. I've already begun construction of a great trading post.. But as of now.. Trading is entirely up to the players. And it's up to them on how to trade resources.. But I'm sure with a few nudges in the right direction.. There'll be a proper economy before we know it! Right? Remember. KICK ALL CHEATERS. SERIOUSLY.
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netti
New Member
Posts: 7
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Post by netti on Jan 11, 2010 23:58:17 GMT -5
Ideas: A Trader's League comprised of one to three players of each class to head and run the outpost for the trading, to initially set up the stall and manage the trading. Players can trade into this league's stall their materials for others based on the league's current decided ratios (possibly chosen by majority vote on what sounds about sensible and right for the rarity on the server at the time or whatever?) whenever a member or representative of the league is online and at the stall, which is represented in-game by a properly built trading stall. That's my current idea.
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