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Post by Evil Grim on Jan 11, 2010 5:58:04 GMT -5
Yeah.. It's a simple question.
Seeing as I'm not sure.. And nobody's sure.. How many hearts should people have?
And "if you said other please specify"
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Post by Evil Grim on Jan 11, 2010 6:01:45 GMT -5
I vote 20. It makes battles longer and more interesting.
Another good point is that certain weapons may use hp as a cost for a more powerful attack. An example is Johan's spear. Although.. That did a potential 10 damage.. At the cost of 2. So I believe that was the point.. Hmm.. My vote remains 20 anyway.
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Post by Evil Grim on Jan 11, 2010 6:11:21 GMT -5
Okay.. After some minor confusion..
Currently there's a possibility for two combat systems.. If the players have 10 hp.. When attacking the winning roll will always only deal 1 damage. So it'll take a minimum of 10 turns to kill someone. [Barring special abilities.] This will allow [Possibly] more strategy and make combat more robust. It will also disfavour placing all your resources into attack and attempting to 1 hit your opponent.
However if the players have 20 hearts. The system will remain the same. Which will allow faster combat.
Also.. The system can be changed. It doesn't have to be as plain as that. Feel free to post ideas. ^_^
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Post by Comradejohan on Jan 11, 2010 16:04:01 GMT -5
Ignore my misvote, I dont vote for 10 I vote for 20, I misunderstood the syste to some extent
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